iam changing my character to george marucho with aqua's bakuan so Masquerade is gone
char george makura
age 12
bakugan aqua's siege
■Tsunami Wave: If you have three Aquos Bakugan, it defeats all Bakugan except for Siege. (Aquos)
■Aquos Javelin: Switches Gate Card with the one next to it. (Aquos)
■Water Refrain: Prevents the opponent from using abilities for a short time. (Aquos)
■Dive Mirage: Allows Siege to move to another Gate Card. (Aquos)
■Fire Sword: Adds 100 Gs to Siege. (Pyrus
Limulus
Ability Cards
■Holograph Divide: Increases Limulus by the same amount of Gs that the opponent is increased by.
■Dive Mirage: Allows Limulus to move to another Gate Card, making any affect the Gate Card it was on nullified.
■Water Refrain: Stops your opponent from activating ability cards
Juggernoid
Ability Cards
■Water Refrain: Prevents the opponent from using abilities. (Aquos)
■Depth Tornado: Adds 100 Gs to Juggernoid. (Aquos)
■Dive Mirage: Allows Juggernoid to move to another Gate Card. (Aquos)
■Lightning Shield: Subtracts 50 from the opponent. (Haos)
■Rapid Haos: Adds another Haos Bakugan to the battle. (Haos)
preyas
Ability Cards
■Blue Stealth: Nullifies the opponent's Gate Card, and transfers 300 Gs from the opponent to Preyas.
■Water Refrain: Nullifies and blocks the opponent's abilities from activating.
■Blue Squall: Subtracts 200 Gs from each opponent.
■Dive Mirage: Moves Preyas to any different Gate Card.
■Slide Formation: Nullifies the opponent's ability, and prevents the opponent's Gate Card from opening. (Subterra)
■Slumping Rocket: Adds 300 Gs to Preyas. (Subterra)
■Whirl Kick: Transfers 200 Gs from the opponent to Preyas. (Darkus)
■Aquos Bubble: Nullifies the opponent’s ability.
■Aquos Guardian: Adds 200 Gs to Preyas.
elfin
Ability Cards
■Wing Mercury: Adds 200 Gs to Elfin. (Ventus)
■Twinback: Any G-Power taken from Elfin is returned doubled. (Darkus)
■Moon Rainbow: Transfers 200 Gs from the oponent to Elfin. (Darkus)
■Delta Marine Snow: Nullifies and blocks the opponent's abilities for short time.
■Subterra Reaction: Changes opponent's attribute to Subterra.
■Shooting Stardust: Transfers 200 Gs from the oponent to Elfin.
■Blue Shield: Nullifies the opponent's ability, and adds 200 Gs to Elfin.
■Jamming Out: Reflects the opponent's ability. (Ventus
awkimos
Ability Cards
■Heal Blue: Nullifies the opponent's ability and then adds 300 Gs to every Bakugan on your team. (It also puts a shield that looks like a bubble on Akwimos and any other bakugan he decides to put it around).
■Ninja Eraser: Nullifies the opponent's Gate Card.
■Spiral Pressure: Adds 400 Gs to Akwimos.
■Shadow Pincer: Adds 300 Gs to Akwimos.
■Depth World: Adds 400 Gs to Akwimos.
■Shadow Claw Double: Transfers 300 Gs from the opponent to Akwimos.
■Ocean Booster: Awkimos power level goes back to their base level.
■Loop Defense (Blue Defense): Adds 300 Gs to every Bakugan on your team.
■Elemental Blue: Freezes the opponent and makes the brawl a tie.
all guardians are 650 gs and res 350 gs
bt triod eplision
Ability Cards
■Cool Snail: Blocks the opponent from activating abilities.
■Clear Snail: Reflects the opponent's Gate Card effect.
■Diamond Snail: Nullifies the opponent's ability.
■Glow Snail: Increases a certain Bakugan's ability effect by 100.
■Canyon Snail: Subtracts 200 Gs from each opponent.
■Grand Snail: Subtracts 200 Gs from the opponent.
■Desert Marine: Adds 200 Gs to Tripod Epsilon and Elfin